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Top 10 Best "Artificial Intelligence" Books



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#10

Artificial Intelligence

Stuart Russell
Peter Norvig

Books
Bonus

Turing Evolved eBook

David Kitson

Artificial Intelligence

Turing Evolved eBook

When Ex-DEMON pilot Jon Carlson meets beautiful humanitarian Rachel, it's a match made in HEAVEN. Literally, because Rachel's an ANGEL. She's also an AI controlled android of immense power and capability. As Jon finds himself drawn into the world of these enigmatic creations of mankind, he unknowingly becomes involved in a program to create autonomous superweapons intended to fight the next war.

For product reviews and more information: Turing Evolved eBook

#9

Introduction to Artificial Intelligence

Philip C. Jackson Jr.

Books
#8

Artificial Intelligence

Stuart Russell
Peter Norvig

Books
#7

Programming Collective Intelligence

Toby Segaran

Books
#6

Bio-Inspired Artificial Intelligence

Dario Floreano
Claudio Mattiussi

Books


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#5

Artificial Intelligence

M. Tim Jones

Books
#4

Artificial Intelligence

Stuart Russell
Peter Norvig

Books
#3

Singularity eBook

Allison M. Dickson

Kindle Store
#2

On Intelligence

Jeff Hawkins
Sandra Blakeslee

Books

Artificial Intelligence for Games, Second Edition

Creating robust artificial intelligence is one of the greatest challenges for game developers, yet the commercial success of a game is often dependent upon the quality of the AI. In this book, Ian Millington brings extensive professional experience to the problem of improving the quality of AI in games. He describes numerous examples from real games and explores the underlying ideas through detailed case studies. He goes further to introduce many techniques little used by developers today. The book's associated web site contains a library of C++ source code and demonstration programs, and a complete commercial source code library of AI algorithms and techniques. "Artificial Intelligence for Games - 2nd edition" will be highly useful to academics teaching courses on game AI, in that it includes exercises with each chapter. It will also include new and expanded coverage of the following: AI-oriented gameplay; Behavior driven AI; Casual games (puzzle games). * The first comprehensive, professional tutorial and reference to implement true AI in games written by an engineer with extensive...

For product reviews and more information: Artificial Intelligence for Games, Second Edition

Bonus

Artificial Intelligence for Games, Second Edition

Ian Millington
John Funge

Artificial Intelligence
#1

Understanding Artificial Intelligence (Science Made Accessible)

Scientific American

Books

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